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	<title>Comments on: Papervision Perspective Line material</title>
	<atom:link href="http://sebleedelisle.com/2008/03/papervision-perspective-line-material/feed/" rel="self" type="application/rss+xml" />
	<link>http://sebleedelisle.com/2008/03/papervision-perspective-line-material/</link>
	<description>Actionscript Games, Physics and Papervision3D</description>
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	<item>
		<title>By: Online izle</title>
		<link>http://sebleedelisle.com/2008/03/papervision-perspective-line-material/comment-page-1/#comment-2520</link>
		<dc:creator>Online izle</dc:creator>
		<pubDate>Mon, 01 Feb 2010 02:54:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.sebleedelisle.com/?p=168#comment-2520</guid>
		<description>really very useful information, thank you, I wish you continued good sharing.</description>
		<content:encoded><![CDATA[<p>really very useful information, thank you, I wish you continued good sharing.</p>
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	<item>
		<title>By: Sebastian</title>
		<link>http://sebleedelisle.com/2008/03/papervision-perspective-line-material/comment-page-1/#comment-1903</link>
		<dc:creator>Sebastian</dc:creator>
		<pubDate>Sun, 06 Dec 2009 14:10:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.sebleedelisle.com/?p=168#comment-1903</guid>
		<description>Hi again,

I made good experiences with the code of Malte. Maybe the code can become implemeted in the next version??

Sebastian</description>
		<content:encoded><![CDATA[<p>Hi again,</p>
<p>I made good experiences with the code of Malte. Maybe the code can become implemeted in the next version??</p>
<p>Sebastian</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sebastian</title>
		<link>http://sebleedelisle.com/2008/03/papervision-perspective-line-material/comment-page-1/#comment-1770</link>
		<dc:creator>Sebastian</dc:creator>
		<pubDate>Tue, 01 Dec 2009 13:51:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.sebleedelisle.com/?p=168#comment-1770</guid>
		<description>Hi Malte,

Awesome! Thank you very much for this posting. Maybe Seb could tell something about the code.

Sebastian</description>
		<content:encoded><![CDATA[<p>Hi Malte,</p>
<p>Awesome! Thank you very much for this posting. Maybe Seb could tell something about the code.</p>
<p>Sebastian</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: malte</title>
		<link>http://sebleedelisle.com/2008/03/papervision-perspective-line-material/comment-page-1/#comment-1669</link>
		<dc:creator>malte</dc:creator>
		<pubDate>Thu, 26 Nov 2009 20:38:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.sebleedelisle.com/?p=168#comment-1669</guid>
		<description>here is the code to the updated class, i get very bad framerates(see example) but it works. Is there a way to optimize it? 

http://pastebin.com/m34788a7f

here an example:
i mean the round shapes, they are caused by the easing function of the tweener i think...
ttp://www.subsonance.com/testSpace/lines</description>
		<content:encoded><![CDATA[<p>here is the code to the updated class, i get very bad framerates(see example) but it works. Is there a way to optimize it? </p>
<p><a href="http://pastebin.com/m34788a7f" rel="nofollow">http://pastebin.com/m34788a7f</a></p>
<p>here an example:<br />
i mean the round shapes, they are caused by the easing function of the tweener i think&#8230;<br />
ttp://www.subsonance.com/testSpace/lines</p>
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	</item>
	<item>
		<title>By: Seb Lee-Delisle</title>
		<link>http://sebleedelisle.com/2008/03/papervision-perspective-line-material/comment-page-1/#comment-1618</link>
		<dc:creator>Seb Lee-Delisle</dc:creator>
		<pubDate>Tue, 24 Nov 2009 17:48:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.sebleedelisle.com/?p=168#comment-1618</guid>
		<description>Hi Malte, I&#039;m not sure what you mean about the &quot;end-start&quot; shape. Wanna post your example?</description>
		<content:encoded><![CDATA[<p>Hi Malte, I&#8217;m not sure what you mean about the &#8220;end-start&#8221; shape. Wanna post your example?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sebastian</title>
		<link>http://sebleedelisle.com/2008/03/papervision-perspective-line-material/comment-page-1/#comment-1531</link>
		<dc:creator>Sebastian</dc:creator>
		<pubDate>Sat, 21 Nov 2009 09:04:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.sebleedelisle.com/?p=168#comment-1531</guid>
		<description>Hi malte,
would you post your solution? I would be very grateful.
Sebastian</description>
		<content:encoded><![CDATA[<p>Hi malte,<br />
would you post your solution? I would be very grateful.<br />
Sebastian</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: malte</title>
		<link>http://sebleedelisle.com/2008/03/papervision-perspective-line-material/comment-page-1/#comment-1504</link>
		<dc:creator>malte</dc:creator>
		<pubDate>Mon, 16 Nov 2009 11:55:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.sebleedelisle.com/?p=168#comment-1504</guid>
		<description>ok, i got it working now. One question, i draw the line with addLine and i use tween max onUpdate Function do do it dynamically. Every addLine call causes somehow some sort of segment. Is it possible to remove that &quot;end-start&quot; shape from the line to have a seamless line?</description>
		<content:encoded><![CDATA[<p>ok, i got it working now. One question, i draw the line with addLine and i use tween max onUpdate Function do do it dynamically. Every addLine call causes somehow some sort of segment. Is it possible to remove that &#8220;end-start&#8221; shape from the line to have a seamless line?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: malte</title>
		<link>http://sebleedelisle.com/2008/03/papervision-perspective-line-material/comment-page-1/#comment-1503</link>
		<dc:creator>malte</dc:creator>
		<pubDate>Mon, 16 Nov 2009 11:26:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.sebleedelisle.com/?p=168#comment-1503</guid>
		<description>hey Seb,
i cnat get the above code to work with the latest Version of PV3D. Can you post an exampel of how to use it? Is there a way to update the class to work with latest PV3D?</description>
		<content:encoded><![CDATA[<p>hey Seb,<br />
i cnat get the above code to work with the latest Version of PV3D. Can you post an exampel of how to use it? Is there a way to update the class to work with latest PV3D?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Seb Lee-Delisle</title>
		<link>http://sebleedelisle.com/2008/03/papervision-perspective-line-material/comment-page-1/#comment-379</link>
		<dc:creator>Seb Lee-Delisle</dc:creator>
		<pubDate>Mon, 17 Aug 2009 08:49:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.sebleedelisle.com/?p=168#comment-379</guid>
		<description>Good question Sebastian, the code above should still work I think. I&#039;m still thinking about whether it should go into Papervision or not.

Seb</description>
		<content:encoded><![CDATA[<p>Good question Sebastian, the code above should still work I think. I&#8217;m still thinking about whether it should go into Papervision or not.</p>
<p>Seb</p>
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	</item>
	<item>
		<title>By: Sebastian</title>
		<link>http://sebleedelisle.com/2008/03/papervision-perspective-line-material/comment-page-1/#comment-378</link>
		<dc:creator>Sebastian</dc:creator>
		<pubDate>Mon, 17 Aug 2009 04:23:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.sebleedelisle.com/?p=168#comment-378</guid>
		<description>Excuse my bad English! Thank you for this nice work! ...
Now, it is one year ago, that you made this post. But in the current version of papervision, there is now LineMaterial3D. What has happened?</description>
		<content:encoded><![CDATA[<p>Excuse my bad English! Thank you for this nice work! &#8230;<br />
Now, it is one year ago, that you made this post. But in the current version of papervision, there is now LineMaterial3D. What has happened?</p>
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