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	<title>Comments on: Big in Japan</title>
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	<link>http://sebleedelisle.com/2008/08/big-in-japan/</link>
	<description>Actionscript Games, Physics and Papervision3D</description>
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		<title>By: Flash Tutorials &#124; 50 Cool Flash 3D &#124; Lemlinh.com</title>
		<link>http://sebleedelisle.com/2008/08/big-in-japan/comment-page-1/#comment-634</link>
		<dc:creator>Flash Tutorials &#124; 50 Cool Flash 3D &#124; Lemlinh.com</dc:creator>
		<pubDate>Sun, 09 Aug 2009 18:15:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.sebleedelisle.com/?p=209#comment-634</guid>
		<description>[...] Big in Japan [...]</description>
		<content:encoded><![CDATA[<div style="">
<p>[...] Big in Japan [...]</p>
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	<item>
		<title>By: matan</title>
		<link>http://sebleedelisle.com/2008/08/big-in-japan/comment-page-1/#comment-628</link>
		<dc:creator>matan</dc:creator>
		<pubDate>Thu, 16 Oct 2008 11:13:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.sebleedelisle.com/?p=209#comment-628</guid>
		<description>ok i found a bug... appearantly the reflection view doesn&#039;t work on bitmapColorMaterial - but it does work on BitmapMaterial like so:
iceBMmat = new BitmapMaterial(new BitmapData(10, 10, true, 0x88FFFFFF), false);
// this should be checked for other types of materials</description>
		<content:encoded><![CDATA[<p>ok i found a bug&#8230; appearantly the reflection view doesn&#8217;t work on bitmapColorMaterial &#8211; but it does work on BitmapMaterial like so:<br />
iceBMmat = new BitmapMaterial(new BitmapData(10, 10, true, 0x88FFFFFF), false);<br />
// this should be checked for other types of materials</p>
]]></content:encoded>
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	<item>
		<title>By: matan</title>
		<link>http://sebleedelisle.com/2008/08/big-in-japan/comment-page-1/#comment-632</link>
		<dc:creator>matan</dc:creator>
		<pubDate>Thu, 16 Oct 2008 11:07:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.sebleedelisle.com/?p=209#comment-632</guid>
		<description>hey Peter.
sorry for the nob question... but how do i set my material transparent? --&gt; i am using a bitmapColorMaterial like so:
icePlaneMat = new BitmapColorMaterial(0xffffff, .5);
// i have a yelloe background behind the plane. but strangely enough i am getting a fully opaque grey plane instead of white.</description>
		<content:encoded><![CDATA[<p>hey Peter.<br />
sorry for the nob question&#8230; but how do i set my material transparent? &#8211;&gt; i am using a bitmapColorMaterial like so:<br />
icePlaneMat = new BitmapColorMaterial(0xffffff, .5);<br />
// i have a yelloe background behind the plane. but strangely enough i am getting a fully opaque grey plane instead of white.</p>
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	<item>
		<title>By: Seb Lee-Delisle</title>
		<link>http://sebleedelisle.com/2008/08/big-in-japan/comment-page-1/#comment-629</link>
		<dc:creator>Seb Lee-Delisle</dc:creator>
		<pubDate>Tue, 14 Oct 2008 21:15:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.sebleedelisle.com/?p=209#comment-629</guid>
		<description>Thanks guys, I promise I&#039;ll take a look as soon as I have a spare minute (not sure when that&#039;ll be!)</description>
		<content:encoded><![CDATA[<p>Thanks guys, I promise I&#8217;ll take a look as soon as I have a spare minute (not sure when that&#8217;ll be!)</p>
]]></content:encoded>
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	<item>
		<title>By: Peter</title>
		<link>http://sebleedelisle.com/2008/08/big-in-japan/comment-page-1/#comment-630</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Thu, 09 Oct 2008 21:56:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.sebleedelisle.com/?p=209#comment-630</guid>
		<description>just put a issue about the reflectionview class

http://code.google.com/p/papervision3d/issues/detail?id=114</description>
		<content:encoded><![CDATA[<p>just put a issue about the reflectionview class</p>
<p><a href="http://code.google.com/p/papervision3d/issues/detail?id=114" rel="nofollow">http://code.google.com/p/papervision3d/issues/detail?id=114</a></p>
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	<item>
		<title>By: Peter</title>
		<link>http://sebleedelisle.com/2008/08/big-in-japan/comment-page-1/#comment-631</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Thu, 09 Oct 2008 08:17:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.sebleedelisle.com/?p=209#comment-631</guid>
		<description>matan,

This is because you can not see through the plane you are setting and the reflections are behind it.

Set the material transparency to 0.5 and should be ok

Cheers</description>
		<content:encoded><![CDATA[<p>matan,</p>
<p>This is because you can not see through the plane you are setting and the reflections are behind it.</p>
<p>Set the material transparency to 0.5 and should be ok</p>
<p>Cheers</p>
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	<item>
		<title>By: matan</title>
		<link>http://sebleedelisle.com/2008/08/big-in-japan/comment-page-1/#comment-633</link>
		<dc:creator>matan</dc:creator>
		<pubDate>Sun, 05 Oct 2008 16:52:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.sebleedelisle.com/?p=209#comment-633</guid>
		<description>hey Seb, i have a little bug with the reflectionView that i just cant seem to work around. i took the source code of the butterfly example and i tried to change the earth plane material. every material i tried except the wireframeMaterial made the reflection disappear. i even tried using two planes - one with wireframe and one with bitmapcolor but this attempt failed as well. is there a way around this?</description>
		<content:encoded><![CDATA[<p>hey Seb, i have a little bug with the reflectionView that i just cant seem to work around. i took the source code of the butterfly example and i tried to change the earth plane material. every material i tried except the wireframeMaterial made the reflection disappear. i even tried using two planes &#8211; one with wireframe and one with bitmapcolor but this attempt failed as well. is there a way around this?</p>
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