Seb Lee-Delisle

Menu

Bitmap Parallax Techniques

OK so it’s go go GO on this huuuuge platform game – 9 levels and a 1st March deadline. Yes, Christmas is cancelled. So I suspect that I may go a little quiet on the blog for a bit… But… … There’s more

Posted in Actionscript, cacheAsBitmap, Flash, Game programming, General | 7 Comments

A cacheAsBitmap vs superCacheAsBitmap demo

Here’s another demo of the work we’ve been doing on a custom cacheAsBitmap utility, we’re calling superCacheAsBitmap. The circle in the middle of the demo is made up of 1000 transparent lines, so you shouldn’t be surprised that it’s very … There’s more

Posted in Actionscript, cacheAsBitmap, Flash, Flash Physics | 18 Comments

New improved cacheAsBitmap!

I’ve been working on a smart function that can convert a MovieClip into a bitmap so that it renders faster. “What’s wrong with the cacheAsBitmap property?” I hear you cry. Well much as it’s an amazing way to optimize the … There’s more

Posted in Actionscript, cacheAsBitmap, Flash, Flash Physics | 3 Comments