2 days of Papervision3D and Flash games training for £249!
I’m very pleased to announce that I’m running 2 days of training in Birmingham (UK) at the end of July, along with my friends at FlashMidlands. And if you book the Super Early Bird tickets (before June 15th), you’ll get … There’s more
More training courses in Cologne, Minneapolis, New York and San Francisco
I’ve just finished my Brighton training courses which were seriously good fun, and everyone seemed to enjoy themselves, I’ve certainly got excellent feedback so far! My next training course is short notice; it’ll be a Papervision course in San Francisco … There’s more
Multi-user gaming in Flash – Lunar Lander tests
Anyone playing my Lunar Lander game won’t know it, but we’re spying on them! The game gets around 20,000 hits a month, which is very roughly one a minute or so, so I thought it’d be the perfect vehicle to … There’s more
Predictive collision detection techniques
In preparation for my upcoming Flash game programming training courses, I’m getting my head back into game physics, and I so I thought I’d share some useful collision detection methods I’ve discovered over the last few years. Reactive collision detection … There’s more
Learn how to program Flash games
I’ve just set up a brand new 2 day training course to teach you everything I know about making Flash games! It’s in Brighton (of course) on the 8th and 9th of February (the week after the Papervision training). We’ll … There’s more


