Multi-user gaming in Flash – Lunar Lander tests
Sunday, January 17th, 2010
Anyone playing my Lunar Lander game won’t know it, but we’re spying on them! The game gets around 20,000 hits a month, which is very roughly one a minute or so, so I thought it’d be the perfect vehicle to test out some real-time gaming techniques.
I’ve replaced the original game with one that transmits your position to ElectroServer, although you won’t notice any difference at all. The only way to see the all the current players is via the swf below :
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